#pragma once

struct ComboSkillData
{
	void	Init();
	DWORD	dwTime;
	short	Skill[3];
	int		ProgressIndex;
};

class CComboAttack
{
public:
	CComboAttack();
	virtual ~CComboAttack();
private:
	int		GetSkillPos(int skillnum);
public:
	int		CheckCombo(int aIndex, int skillnum);
};
extern CComboAttack gComboAttack;